the device
your look
your board
your mouth
your dice
DADI — almost like chess
A game of chance, wit and bold decisions. Outthink. Outroll. Outlast.
the rules
▾▴ Two boards face each other, three or four columns each. On your turn you press CAST — the dice come from the sky itself: a public drand round nobody, including this house, can choose or foresee. Place your die in one of your columns. ▾▴ Dice of the same value in one column multiply: one six is 6, two sixes are 24, three are 54 — value times count, times count again. Different values simply add. ▾▴ Casting a value into your column DESTROYS every die of that value in the opponent's facing column. Their tower is your target; yours is theirs. ▾▴ When either board fills, the higher true total wins: victory. for the winner, defeat. for the loser, draw. when the sky is even. ▾▴ Boards of 3×3, 4×3 or 4×4. Two dice where you keep one, or two dice where you play both. One reroll to throw a whole offer back. And the stone: same-value stacks — or any full column — can be set beyond destruction. ▾▴ Play for nothing, or stake $DADI — the table's play money. A stake is haggled before the first die and the winner carries the pot. Destroyed dice crumble into dust, the other currency, which champions play for. ▾▴ (staked tables only). While your rival holds their dice you may mark one of YOUR columns and name a figure — a share of the pot — to draw their die there. A spot bribe (green) pays them the instant they cast into it, up to half the pot. A pot bribe (gold) swells the pot itself instead, up to twice it. Cast elsewhere and the offer dies unpaid. Three offers each, one live at a time — and the fastest hand beats the deepest purse: cast before the figure is named and it never existed. ▾▴ Every table keeps a public receipt: every die, the drand round it fell from, and the League of Entropy's own record of that round — the honesty of the dice is checkable by anyone, against a source this house does not control.
DADI
Almost like chess.
who casts
the ladder
tap to turn the board: 3×3, 4×3, 4×4 the dice rule: take one of two · play both · one die one reroll throws a whole offer back, once a match
the stone: completed columns can be set beyond destruction how long a round may be taken: 30 · 60 · 90 seconds, or unlimited. The burning rope is its last ten seconds chess time: each player also spends from a bank of their own, and a round shortens as the bank runs down which bribes this table allows: green pays on the cast, gold swells the pot the stake: $DADI against a player, dust against a champion. Nothing staked, nothing bribed
score:0
0 PLAYER 1 1
0 PLAYER 2 1
    score:0
    the match
    final reckoning
    how the dice fell
    match not found.
    the profile
    — — dust
    your board
    your dice
    your mouth
    the corners
    — —$DADI —dust
    options
    the table
    the malocchio
    — the seven digits your own dice are derived under
    the device
    the look
    the portrait
    —
    the beast
    the field
    account
    — $DADI · — dust
    Your name is your seat: it names your purse, your dust and your tables, and it follows you to any screen you type it on. Accounts with a door — an email, Telegram, a wallet — live at the portal, and DADI joins it next.
    PORTAL
    DADI
    playing for nothing closes the bribes — a bribe is a share of the pot